![]() ![]() Redshift Render Farmīut are one or a few good GPUs enough for your production workflow? It can be said that rendering is the most time-consuming and challenging part of creating 3D stuff. (RTX 4090 is a high-end GPU from the NVIDIA Geforce series, and is currently the best GPU for rendering). The more powerful GPU is, the better performance it will deliver your results. Therefore, its users have a wider range of choices when buying a new GPU or a new PC. Redshift was once an NVIDIA-only GPU render engine, but now it supports AMD gaming and workstation GPUs on Windows as well as macOS. At a minimum, that computer should have 8 GB of RAM, a processor with SSE4.2 support, and a GPU. Redshift should run on a computer with the 64-bit operating system of Windows, Linux, or macOS. In return, we need to meet the requirements and compatibility to run it. The test was done on iRender’s GPU servers and by the iRender team.įrom the above, we know that Redshift brings to artists the features and quality of a CPU render engine, but at the speed of a GPU renderer. ![]() Redshift benchmark scene “Age of Vultures”. See how Redshift performs on multiple GPUs below: Maxon document shows that we can use up to 8 GPUs for Redshift rendering in a session. Moreover, Redshift can run on multiple graphics cards and scale pretty well with an additional GPU. Speed is what it is best known for, and is one of the biggest reasons many 3D professionals prefer Redshift over other rendering software. Thanks to its biased techniques and production-ready GPU rendering, by using Redshift, 3D professionals will gain the following. In other words, it enables the artist to tweak the quality of particular techniques to achieve the optimal performance/quality balance for their project. ![]() “Biased” means that Redshift does not always behave as it would in nature, but it would fake some things in order to optimize them for rendering. Second, Redshift is a biased render engine. While the XPU mode (hybrid rendering on CPU and GPU) is slower than the GPU-only mode. The fact that CPU mode is new and still needs a lot of improvement. Having said that, rendering on the GPU is always the best way to get the best performance in Redshift. It updates new modes for rendering fully on the CPU, or on both CPU and GPU simultaneously. However, in 2022, Redshift 3.5 enables the formerly GPU-only renderer to run on the CPU. Redshift was originally designed to run on the GPU only. It runs on the GPU and uses GPU technology to speed up the renders. What does it mean?įirst of all, Redshift is a powerful render engine that is GPU-accelerated. It is said on the Maxon website that “ Redshift is the world’s first, fully GPU-accelerated, biased renderer”. ![]()
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